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Whats new in the PUBG

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What`s new in the PUBG 0.9.0

PUBG_Newzvia
PUBG_Newzvia

Erangel Improvements in the new upgrade.

– Night Mode now customized to Erangel. The map will trans between day and night randomly in Classic Mode.
– Night Vision Goggles.
– New buildings in selected areas.
– covers next to some rivers.
–  trees in some empty areas.
A Movie Design style has been added to settings. Once Applied, the style will apply to all maps.

—— Halloween——

– the Spawn Island has gone through a festival makeover.
– Communicate with other players on Spawn Island by picking up pumpkins and candies.
– Enemies killed by Hellfire, AKM shall become scarecrows.
– A spooky face appears on the screen when a grenade explodes.
– During Halloween period, players have a 50% chance to activate Night Mode.

—— New Weapon, Vehicle & Related Improvements ——

– QBU DMR. It fires 5.56mm rounds and can be found in Sanhok.
– The Rony pickup truck. Only available for Sanhok.
– Random music play feature in vehicles. This feature can be turned off in vehicle settings.
– The engine sound effects of UAZ and Buggy have been remastered.
– The bullet accuracy bonus from hip fire is little reduced when crouching or staying Low.
– The bullet spread accuracy bonus from hip fire is little increased when the player is standing still.
– The vertical and horizontal recoil of AKM has been reduced.
– Reduced the spread accuracy bonus of attachments.
– Light Grips increase recoil recovery and stability.
– The recoil animation when firing looks more real now.
– QBZ and QBU now have new awesome magazine attachment models.
– The reloading animation of few weapons in both 1st person and 3rd person perspectives have been improved.
– UMP9, Vector, and SLR have new 4x scope crosshair designs.
– The action that makes the character stand up while the motorcycle is still in the air.
– Brake-button in vehicle driving mode 1 and 2.
– The sound variation of the Dacia has been customized so it sounds the same as the original Game.
– Vehicle lights are tuned.

—— Matchmaking Improvements ——

– Option added where the system will first find teammates that speak the same tongue.
– Matchmaking improvised. Finding a match should very fast now and players should reach their appropriate tiers easier.

—— Spectator Mode ——

– Players can watch other opponent players until the end of the match after being killed.
– When in room mode, players can turn on projectile and bullet trajectories.

—— Performance ——

– Resolved lagging issues which players use to encounter when other players from afar, or when they open the inventory.
– Added a feature to download only the different files when updating a map. If the game has been updated to version 0.9.0, Then only 13 MB of data need to be download
– Resolved game-crashing issues.
– The reduced loaded time when the game is launched.
– Reduced memory consumption in the lobby.
– Resolved blurry screen issues on mobile phones.
– Improved game update mechanism and resolve issues that may cause the update to fail.

—— Crew Challenge ——

– Leaders can register their Crews for the Challenge tournament. There are 3 stages: the Qualification, the Groups, and Finals. Teams shall receive bonus rewards once they enter the Group stage and the Finals shall get the rewards.
– New currency added: Challenge Coin (players will get some Challenge Coins after each Crew Challenge game). Use this in the Crew Challenge to  exchange for inventory
– Crews are now limited to 6 players. Only teams with less than 6 players may sign up for the tournament. New teams will have a max of 6 players. Old teams with over 6 players may remain, but they cannot recruit more players.

—— Room ——

– Advanced room settings in rooms. Advanced Room Cards enable room owners to select weapons, attachments, Playzone shrink speed, and other parameters.
– Added the 1st person perspective of respective maps..

—— Other Systems ——

– Halloween theme and background music to the main menu.
– Feature to view recent likes on the friend’s page.
– Added a Like Rankings.
– Clan Renaming Card in the shop. Only the clan leader can buy and utilize it.
– Improved the achievements in team mode. Those who knock an enemy out will fulfill the killing conditions of an achievement if the enemy is killed by themselves or by their teammates.
– Added New achievements:
Take Me With You: Sit on a vehicle that is being driven by enemies once for over 10s.
Physical Trainer: Crouch 10,000 times, jump 10,000 times, get down 10,000 times.
–  New honor achievements
Chicken Veteran to Get a total of 500/1000/2000/5000 Challenge Coins from Crew Challenge.
Seasoned Soldier: Participate in a total of 10/20/30/40 Crew Challenges.
–  New social achievements
Bargain Master will  Help friends to bargain a sum of 1000/10000/30000/1000000UC.
– New general achievements
Candy Master: Hit 6 other players with candy bombs/candy balls.
– When one or more players in a team have different game client versions, the system will announce the player(s) with the older version.
– Players can now check the updated details when they get the update files.
– Guest Mode has been moved to “More” on the Main screen.
– Option added to filter the first language in the team channel room. If the same language is selected, players will only see the  invitation messages from those who speak the same Tongue
– The translation feature now translates the chat into the player’s first languages (no longer translates into the game client language).
– The Portable Closet can be used on the Spawn Island now.
– Few loading tips added to help players understand the new game content.

—— Character Action Improvements ——

– The angle and direction of the head-turning action.
– Left-arm waving action when the character falls from a certain height.
– The first half of the action looks far smoother now.
– Details when the character leaves the aircraft, opens the parachute and lands.
– Getting down during running now looks smoother.

—— New Settings & Improvements ——

– Feature to quickly switch between scopes.
– 3 scope opening modes: tap, press, and hold, mixed.
– An option to adjust game brightness in graphics settings.
– The configuration of high & low sound effects. Players can select to different settings in future versions.
– Added an upper limit for the number of scopes picked up.
– Improved suggestions for 3x, 4x, 6x and 8x scopes.
– Customized buttons for reviving, cancel, cancel throwing, reload and overhand/underhand throws.

—— Projectile Improvements ——

– Players now can switch between standing/crouching/lying down when the grenade is a trigger. Grenades can be thrown while standing sideways posture..
– Frag grenades now can cause more damage and may give tinnitus.
– Molotov cocktails now deal more damage and can go through wooden doors. They can be detonated by firearms. The fire from the explosion will spread on wooden floors.
– Stun grenades now impact a bigger frontal area. The whiteout effects have been improved.

—— Other Improvements ——

– Bullets now can pass through water, but cause less damage to targets under water.
– Added health bar status when the character loses health.
– The map marks on the Spawn Island will no longer disappear after characters enter the aircraft. The mini-map will be actively scaled as the player moves in battle.
– Added new icons in kill broadcast.
– The 8 main directions on the compass are easier to identify now.
– Fixed an issue of the weapon not firing properly when the fire button is pressed.
PUBG_Newzvia2
PUBG_Newzvia2

—— Bug Fix ——

– Some landscape and model issues where characters or views are stuck.
– The issue where collision with players while staying down may cause players to fall and drain health.
– The issue where UAZ may hit characters airborne.
– Where the camera of the passengers in motorcycle sidecars shakes unexpectedly.
– The issue that caused the item list to not show properly in the backpack under unstable network state
– The issue that caused the firearms to not show properly in weapon slot under unstable network state.
– The issue where vehicles with exploded tires can still be driven smooth and properly in 1st person perspective.
– The issue that caused the character to stand up after suddenly getting down from a Galloping
– The issue that caused the characters to be stuck in some scenario.
– The issue where the character animation is not proper in a certain status.
– Fixed known battle and game issues.
– The issue where vehicles with busted tires can be driven smoothly in 1st person perspective.
For more updates stay tuned with us
 

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